Fireball
Weaknesses
When it opens to throw fire at you, its core becomes exposed and can be easily shot.
Strategy
Wait for it to attack before shooting its core. It will go down quickly, even with light ammunition. Just don’t give it a chance to set you on fire.
Pop
Weaknesses
No real weaknesses, it's vulnerable if dealt with quickly and can be destroyed easily.
Strategy
Shoot it before it gets close, or destroy it with a melee weapon but be quick, otherwise it will explode and deal significant damage.
Surveyor
Weaknesses
No obvious weak spots, the core is sealed behind heavy armor you’ll need to punch through it
Strategy
-These enemies are highly resilient; you must shoot them until their core is exposed.
-Medium ammunitions will require a large number of rounds to finish them off, so heavy ammunition is strongly recommended.
Wasp
Weaknesses
Their rotors are a weak point.
Strategy
-Their rotors are a weak point: destroy two of the four to make them crash.
-You can easily tell where they’re aiming with their laser, just stay out of the line of fire and you’ll be fine.
Hornet
Weaknesses
Their rear rotors are a weak point.
Strategy
-The front rotors are armored, making them harder to penetrate with light or medium ammunition.
-With heavy ammo you can shoot the center mass to destroy them; otherwise, focus on the unarmored rear rotors.
Snitch
Weaknesses
The rotors beneath its plates.
Strategy
-The snitch’s only exposed vulnerability is the rotors beneath its armor plates.
-If it detects you, it will summon two Wasps and one Hornet, prioritize them or you may be overwhelmed.
Tick
Weaknesses
No weak spots. They drop in 1–2 shots with any ammo.
Strategy
-They move quickly and can leap onto the player, triggering a removal animation.
-They can stack on each other, so eliminate them promptly. Stay alert.
Turret
Weaknesses
No weak spots.
Strategy
-These enemies scan the area with a blue beam, which changes to orange just before they fire.
-Once the beam changes, take cover, then resume shooting.
Sentinel
Weaknesses
No weak spots.
Strategy
-Be very careful with these they can spot you from a long distance, and a single shot takes half your health.
-You can tell when they are about to fire because their multiple beams converge on you.
-Try to flank it whenever possible.
Leaper
Weaknesses
The glowing red eye and its legs.
Strategy
-You’ll need heavy ammunition / explosives for this one, or it will take forever.
-It will try to jump on you, dodge to avoid massive damage.
-You have a good window to shoot its eye just before it jumps.
-Hitting its legs exposes its core and prevents it from jumping.
Bastion
Weaknesses
Yellow kneecaps on its legs and a yellow cylinder on its back.
Strategy
-He is heavily armored, so you’ll need heavy ammunition or explosives to be effective.
-Stay near cover, or he will shred you to pieces.
-In a team, the best approach is to draw his attention while someone targets the yellow cylinder on his back.
-His yellow kneecaps are also weak points that can be exploited.
Bombardier
Weaknesses
Yellow kneecaps on its legs and the rear plate.
Strategy
-He is heavily armored, so you’ll need heavy ammunition or explosives to be effective.
-Focus on the two drones that scout for him, because if they spot you, he will launch rockets at your position.
-Act quickly, as the drones respawn every thirty seconds.
-Take advantage of the window after his shots, when he is slow, to fire at him.
Rocketeer
Weaknesses
Its rotors
Strategy
-He is heavily armored, so you’ll need heavy ammunition or explosives to be effective.
-Stay near cover.
-Shoot at its rotors but they are heavily armored, so he won’t go down easily.
-When its beam becomes red prepare to dodge the rockets.
Queen
Weaknesses
The light sphere above its head when it fires its laser beam, and its knees.
Strategy
-It is heavily armored, so you’ll need heavy ammunition or explosives to be effective.
Be careful of the light sphere above its head. When it lights up, it is about to fire a powerful thermal laser that deals high damage and has very long range.
-Its second attack pattern is a rocket throw, locking on to multiple raiders.
-Its third attack pattern is a melee attack, hitting the ground and dealing massive damage, so stay away.
-You’ll need to target its knees and the light sphere during the first shot, this is its main weak spot.